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Re: Depth texture tiling artefacts on T6xx?

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Hi Stephane,

 

Thanks for the answers - one of our ecosystem guys will be in touch to see how we could exchange a reproducer.

 

One last question - you mention this is timing sensitive - if you do a glFinish after every call to eglSwapBuffers (i.e. serialize frames) does it go away?

 

Pete


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